- DragonAutochess DES304 Dev Log 10
Code Cleanup, some Variance and final touches
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- DragonAutochess DES304 Dev Log 9
Unit Rarities and Drop rates in the shop
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- DragonAutochess DES304 Dev Log 8
Rewriting the Units' and Abilities' systems to use Prefabs and MonoBehaviours instead of ScriptableObjcts
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- DragonAutochess DES304 Dev Log 7
Rethinking synergies and Leveling
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- DragonAutochess DES304 Dev Log 6
Ability System v1
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- DragonAutochess DES304 Dev Log 5
The player units
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- DragonAutochess DES304 Dev Log 4
Creating Skynet
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- DragonAutochess DES304 Dev Log 3
Giving Birth to the Spaghetti Monster
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- DragonAutochess DES304 Dev Log 2
Brainstorming on the Leveling Mechanic
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- DragonAutochess DES304 Dev Log 1
starting to think about what I would like to do for the module assignment.
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